here's a copy of the conf.
---------------
class CfgModels
{
class Default{};
class Man: Default{};
class TMB_T1: Man{};
class TMB_T2: Man{};
class TMB_T3: Man{};
class TMB_T4: Man{};
class TMB_T5: Man{};
};
class CfgPatches
{
class TMB_addon6
{
units[]={ TMB_T1, TMB_T2, TMB_T3, TMB_T4, TMB_T5 };
requiredVersion = 1.85;
requiredAddons[] = { "BIS_Resistance", "BIS_WeaponPack" };
};
class Faces
{
units[] = { tmcm1, tmcm2, tmcm3, tmcm4, tmcm5 };
};
};
class CfgFaces
{
class tmcm1
{
name="tmcm1";
texture="\TMB_addon6\tex\tmcm1.pac";
};
...( etc.)
and in the wounds_part I've tried various stuff, like :wounds[]=
{
...."xicht_a.paa", "\tmb_addon6\wounds\tmcm1_w.paa", ...
and similar things
I also tried to remove all the default "xichts", and the custom faces worked but still not the wounded ones