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Author Topic: random faces\wounds 1.75+ ???  (Read 1609 times)

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Offline jojimbo

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random faces\wounds 1.75+ ???
« on: 20 Nov 2002, 03:41:40 »
I have created a set of playermodels,and
everything works beautifully in OFP 1.46.
Unfortunately in Resistance 1.75 +
and the OFP GOTY Edition 1.85
all the men are stuck with the same face,
not only that,the wounds dont work either,
Please could someone help me out here,ive looked
everywhere and tried everything.

Offline SelectThis

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Re:random faces\wounds 1.75+ ???
« Reply #1 on: 22 Nov 2002, 01:32:02 »
heya,

that sounds like a cfgmodels problem.

Add a cfgmodels to the cpp and it should work.

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Offline Tomb

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Re:random faces\wounds 1.75+ ???
« Reply #2 on: 22 Nov 2002, 01:41:24 »
I'm experiencing a similar prob (except my units are just reskinned 1.75 civy's).
I can get the custom faces on but TWO things seem to be outta function
(or just outta my mind, lol  ::) ;D )


1. custom wounds_face, it just won't show; all I get is the default "red" face  :P

2. The custom faces won't show by default (this was poss. with the pre-1.75 unit models)
    now I have to set the face via the "setFace" INIT spell  >:(

wtf is happening  ???


Offline Tomb

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Re:random faces\wounds 1.75+ ???
« Reply #3 on: 22 Nov 2002, 01:51:05 »
here's a copy of the conf.

---------------
class CfgModels
{
   class Default{};
   class Man: Default{};
   class TMB_T1: Man{};
   class TMB_T2: Man{};
   class TMB_T3: Man{};
   class TMB_T4: Man{};
   class TMB_T5: Man{};
};

class CfgPatches
{
   class TMB_addon6
   {
        units[]={ TMB_T1, TMB_T2, TMB_T3, TMB_T4, TMB_T5 };
        requiredVersion = 1.85;
        requiredAddons[] = { "BIS_Resistance",  "BIS_WeaponPack" };
   };

   class Faces
   {
        units[] = { tmcm1, tmcm2, tmcm3, tmcm4, tmcm5 };
   };

};

class CfgFaces
{
   class tmcm1
   {
   name="tmcm1";
   texture="\TMB_addon6\tex\tmcm1.pac";
   };

...( etc.)

and in the wounds_part I've tried various stuff, like :

wounds[]=
{
...."xicht_a.paa",  "\tmb_addon6\wounds\tmcm1_w.paa", ...

and similar things
I also tried to remove all the default "xichts", and the custom faces worked but still not the wounded ones  :P

 ???

Offline jojimbo

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Re:random faces\wounds 1.75+ ???
« Reply #4 on: 22 Nov 2002, 04:56:13 »
thanks for the reply select this

:-[
i had the addon name in the cfgmodels instead of the actual .p3d name
all is fine now ;D

Offline SelectThis

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Re:random faces\wounds 1.75+ ???
« Reply #5 on: 26 Nov 2002, 10:11:56 »
Tomb,

Might be the .pac .paa suffixes.

You need to include the .paa but not the .pac on your wound textures.

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Offline Tomb

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Re:random faces\wounds 1.75+ ???
« Reply #6 on: 26 Nov 2002, 10:37:03 »


Thank ya, sweetie  :-* Man, I love these forums. This is one community  8)