Here's the fix for your muzzle flash problems....
found it after a short search of the addon:editing board
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The famous muzzle flash bug is easy to fix, though you must have OFP: Resistance to do it. Here's how it goes:
1. DePBO your favourite muzzle flash bug weapon addon
2. open the config.cpp with notepad
3. put these lines to it
class CfgModels
{
class Default{};
class Weapon: Default{};
class name-of-the-weapon-model: Weapon{};
};
name-of-the-weapon-model is the name of the p3d-file that came with the addon, so it must be exact! So if you have p3d which name is AKS74.p3d the new line in the config looks like this:
class CfgModels
{
class Default{};
class Weapon: Default{};
class AKS74: Weapon{};
};
4. After the config.cpp is modified StuffPBO the addon again
5. Place the new *.pbo into Operationflashpoint\\Res\\AddOns -folder
Note that there can't be any symbols in the p3d-name, so if the p3d is like AK101+grenades.p3d the command won't work (at least for me).
hope this helps
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As far as the vehicles go... I know I have heard of some british vehicles in the works.. none really come to mind at the moment.... but I'm sure they're out there..
IMO,
most of the addons being made are for mods, so take a look around for some mods that will feature british troops and such, and see what they're up to.. most mods will usually keep you fairly well updated on what they're working on .. or have planned for the future..
Or.. grab O2, and some tutes, and get to work ;D
it's tons of fun.. trust me