I'm glad to introduce a set of sqf scripts to realize RPG-style skills in OFP.
The system uses property names defined in stringtable.csv and
fractional part of unit ratings as a keys for skill names and units.
2 demo missions requires DASH_library 2.0 (for syntax demonstration only).
The last one, "skill system in action.Intro", needs no addons at all.
The system itself is independent and consists of 1 function module "skillSystem.sqf",
all properties must be defined in stringtable.