Good evening, I'm right now working on a melee weapon for a Mod, but I've encountered a stupid problem with the config. I can drop the magazines, and that's annoying. Is there a way to prevent this? Or at least to only make the weapon itself droppable?
class LNN_Sh3_Wrench1: GrenadeLauncher
{
scopeWeapon=0;
scopeMagazine=0;
magazineType=0;
weaponType=WeaponHardMounted;
Ammo="LNN_Sh3_WrHit";
displayName="Wrench";
displayNameMagazine="Wrench";
shortNameMagazine="Wrench";
sound[]={"\LNN_Sh3b\swing1.wav",1,1};
reloadMagazineSound[]={,1,1};
reloadSound[]={,1,1};
reloadTime=0.402;
count=99999;
magazines[]={"LNN_Sh3_Wrench1Mag"};
picture="\LNN_Sh3b\w_pist.paa";
modelMagazine="\misc\mag_univ.p3d";
cursor = w_weapon;
cursorAim = w_lock;
maxLeadSpeed=1;
canDrop = false;
};
class LNN_Sh3_Wrench1Mag: LNN_Sh3_Wrench1
{
scopeMagazine=0;
magazineType=0;
picture="\LNN_Sh3b\w_pist.paa";
canDrop = false;
};