1.How do i make camera follow a certain object? Such as helicopter or the units sitting in the helicopter?
2.Also, i have a identity. I have a code like this:
class CfgIdentities
{
class Jeremy_M
{
name="Jeremy Meyers";
face="Face55";
glasses="None";
speaker="Dan";
pitch=1.2;
};
};
I saved it as identities.sqs in the mission folder and then in the player init field i wrote Jeremy_M setIdentity "Jeremy_M"
Wouldnt work.
BTW - Players name is Jeremy_M
2.Also, for example i want to make a radio chatter during the mission that would say for example
"So, what are the emotions? We're going to the war after all"
"All fine. I heard we've been there before and kicked some ass. Shouldnt be different this time"
and etc.
3. Mission starts with a helicopter already in the air. I made a waypoint to it to disembark on a little island. What i want to do is after disembarking to make soldiers to enter the boats. After the "GET OUT" waypoint i make the one directed to the boats with "GET IN" objective, but after disembarking the officer would instead command to mount up the helicopter once again.
How do i make this work out? I have my boats named as ship1,ship2,ship3,ship4
4. How do i make a group?