Hello fellas,
I am suffering with another problem regarding the custom sounds.Let me tell you the whole story: I recorded 3 .wav sounds, with all the rules.Then I converted them in .ogg and .lip from Sound Lab.I had prepared a mission of desert island, with 3 characters.I pasted all those sound files I just recorded in the mission folder with description.ext; I put a trigger on the map with the code:
unit_name say ["my file name",1]
similarly I put 3 triggers, each trigger was representing each sound. But the problem is that characters are speaking continuously, I want them to wait for each other, one should speak after other. For this I tried to put some Count down number but still the sometime cross their speaking time limits.
In short fellas, I wanna know how can I time custom sounds?
please help me..
Regards:
Ahmed Azher (A.Rogers)