Home   Help Search Login Register  

Author Topic: Kegetys ArmAII Launcher v1.01  (Read 8374 times)

0 Members and 1 Guest are viewing this topic.

Offline Gnat

  • Addons Depot
  • Moderator
  • *****
  • I Bite!
    • Gnats
Kegetys ArmAII Launcher v1.01
« on: 04 Jan 2010, 16:11:08 »
.
Well, I'm finding it difficult to believe, but after searching a big bunch of Fan sites & Forums, I can't find any reference to it, yet I've been using it forever ! :confused:



It definitely seems to be a little known fact that its out there, but worse still, I can't find where I orginally downloaded it from LOL
Even Kegetys it seems didn't get around to hosting it (visibly anyway) on his normal page.

So, in order to spread the word, I've uploaded a copy I had and made this post.

Its like the previous ArmA version by Kegetys, except it has a nice "Auto detect Mod Folders" feature now.
BTW, this was originaly released by Kegetys way before the current crop of launchers.

Kegetys ArmAII Launcher v1.01
In Addon Depot - Tools - General
http://www.ofpec.com/addons_depot/index.php?action=details&id=126
.

Offline Wolfrug

  • Addons Depot
  • Former Staff
  • ****
  • Official OFPEC Old Timer
Re: Kegetys ArmAII Launcher v1.01
« Reply #1 on: 05 Jan 2010, 10:24:18 »
Good job :) Looks like a nice tool to have. :good:

Wolfrug out.
"When 900 years YOU reach, look as good you will not!"

Offline JasonO

  • OFPEC Patron
  • ****
  • Oh no...
    • The New Life RPG
Re: Kegetys ArmAII Launcher v1.01
« Reply #2 on: 05 Jan 2010, 18:58:01 »
Very nice. Not been too keen on those large launchers that have all those options. This is perfect for turning my mod folders on/off when I am developing or when playing online.

Offline h-

  • OFPEC Site
  • Administrator
  • *****
  • Formerly HateR_Kint
    • OFPEC
Re: Kegetys ArmAII Launcher v1.01
« Reply #3 on: 05 Jan 2010, 22:33:29 »
Good stuff :good:
Always liked Kegetys' OFP launcher back in the day so this is very welcome :)
Project MCAR   ---   Northern Fronts   ---   Emitter 3Ditor
INFORMATIVE THREAD TITLES PLEASE. "PLEASE HELP" IS NOT ONE..
Chuck Norris can divide by zero.

Offline Gnat

  • Addons Depot
  • Moderator
  • *****
  • I Bite!
    • Gnats
Re: Kegetys ArmAII Launcher v1.01
« Reply #4 on: 06 Jan 2010, 16:12:17 »
np
Turns out Kegetys did make a post about it, but only in his web sites main news section, and not in his ArmA section.

Offline Mr.Peanut

  • Former Staff
  • ****
  • urp!
Re: Kegetys ArmAII Launcher v1.01
« Reply #5 on: 02 Nov 2010, 17:57:01 »
Has anyone given it a try with OA and BAF?
urp!

Offline Gnat

  • Addons Depot
  • Moderator
  • *****
  • I Bite!
    • Gnats
Re: Kegetys ArmAII Launcher v1.01
« Reply #6 on: 03 Nov 2010, 14:02:20 »
Yeh, I use it.
You have a problem?
What the launcher setup?

Offline Mr.Peanut

  • Former Staff
  • ****
  • urp!
Re: Kegetys ArmAII Launcher v1.01
« Reply #7 on: 03 Nov 2010, 14:48:53 »
Have not yet tried. I used to use linebacker's but it behaved strangely, double loading BAF.  :blink:
I'll try Keg's. Thanks.
urp!

Offline Gnat

  • Addons Depot
  • Moderator
  • *****
  • I Bite!
    • Gnats
Re: Kegetys ArmAII Launcher v1.01
« Reply #8 on: 04 Nov 2010, 12:50:56 »
I've noticed BAF loads without using the mod folder parameter.

Offline kju

  • Members
  • *
    • PvPScene - The ArmA II multiplayer community
Re: Kegetys ArmAII Launcher v1.01
« Reply #9 on: 04 Nov 2010, 14:41:23 »
In the resource.bin (in arma\dta) (unrapifyable with mikero's tools) OA configures "default modfolders"
that get loaded all the time.