Hello,
I have a scene where i need to loop the sprinting animation every .3 seconds. it needs to be every .3 seconds for what im doing to work. The problem is that the running animation takes longer than .3 seconds to complete. So as the scene is progressing im accumulating a lot of queued sprinting animations. and when the scene is finished and i want him to stop. He keeps playing the animation a few hundred times before he finally stops. How can i cancel all the queued animations or otherwise make him stop.
thanks