Hello people,
as some of you may already know, I am actually working to "The Carrier" mission that, some time ago, has already been posted for beta testing and now it has been deleted by me because it was getting old and it needed major update thanks to the useful hints provided by kind OFPEC users who made me realize update was necessary.
Allthough almost everything is running fine, I am having problem with disableUserInput true before cutscenes and before certain gameplay part which needs to be disableUserInput'ed for a while and then can turn false thus allowing player to move again. Exactly it happens that, both in "Editor environment" and in "OFP environment", sometime disableUserInput true works and some other time it doesn't; when disableUserInput true works, it happens that, if I die or if I press "Retry" button because I need to, disableUserInput true stops working again.
I already checked, of course, that every single script, which has disableUserInput true, has also disableUserInput false and between disableUserInput true and disableUserInput false there are no other running scripts with any of disableUserInput command.
I use OFP G.O.T.Y. 1.96 with no mod and I am going mad because my mission needs disableUserInput true to promptly work every time it should be working. Mission is very near completion but this tedious thing keeps me 10 meters away from the goal.
Thank in advance to whoever is willing to help me.