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Author Topic: Odd config.cpp for FDFmod?  (Read 1459 times)

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Offline Jagermeister

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Odd config.cpp for FDFmod?
« on: 08 Aug 2011, 15:50:19 »
I've been trying to edit FDFmod's config.cpp. I want the soldier model to also be the officer model; so they look the same. I've done this with a few other mods, but FDF's config seems to have no effect.

   class SoldierWB : Soldier
   {
      //-- basic western soldier
      model="MC vojakW2";
      hiddenSelections[] = {"medic"};

   class OfficerW: SoldierWB
   {
      //--
      //picture=igrenadier;
      picture=\misc\frcky.paa;
      nameSound="officer";
      scope=public;
      model = "mc vojakwo2.p3d";

Usually, if I change those model names around, it changes in game. But it doesn't do anything in FDF. There must be something I don't know. Maybe the officer model is already set in the FDF missons? Someone enlighten me!

Offline Gnat

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Re: Odd config.cpp for FDFmod?
« Reply #1 on: 21 Aug 2011, 04:36:18 »
Must be overwritten somewhere else. Are you looking in the ONLY config in FDF?