I've been trying to edit FDFmod's config.cpp. I want the soldier model to also be the officer model; so they look the same. I've done this with a few other mods, but FDF's config seems to have no effect.
class SoldierWB : Soldier
{
//-- basic western soldier
model="MC vojakW2";
hiddenSelections[] = {"medic"};
class OfficerW: SoldierWB
{
//--
//picture=igrenadier;
picture=\misc\frcky.paa;
nameSound="officer";
scope=public;
model = "mc vojakwo2.p3d";
Usually, if I change those model names around, it changes in game. But it doesn't do anything in FDF. There must be something I don't know. Maybe the officer model is already set in the FDF missons? Someone enlighten me!