I will test your mission today and give some feedback a.s.a.p. This will be my first time testing op rattlesnake so Im expecting a shiny polished creation which is always a good thing..
Some time laterok Here is my test results of your mission creation. Operation Rattlesnake
Intro:This has very good camera work... Along with the grid screen your camera effects do simulate a UAV recon operation. The text, font & sounds are a refreshing change & a credit to your effort.
I dont know much about UAVs but what I do know is that they are drones controlled from spies on the ground. Miles from harms way.. I know of one kind of UAV named the predator. The predator is U.S military hardware & its advantages are used against a poorly equipped opposition. The predator I think can deliver a payload of two maverick hellfires or stingers maybe four.. I'm not entirely sure but maybe an LGB.
I wonder are satellites included under the abbr. UAV ?
Anyway my point is. What is this UAV doing flying sorties in a sky heavily defended from A-A. Perhaps you know more things about UAVs that I'm not aware of. Or shilka's for that matter. Could a UAV simply destroy the priority targets in question?
My guess is that this drone can fly at altitude distances safe enough from ground threats.. Therefore unable to attack these specific targets.
If this is the case it might be an idea to elaborate some info about the UAV in the briefing.
If I have highlighted a problem here then my suggestion would be to have a strela or shilka destroy the UAV in the intro...
Example; You could end the camera footage with a ZSU or missle firing in the general direction of the camera logic, Terminating the footage.
This would look asthough the UAV has gathered enough intel to begin a black-ops mission.
You wouldnt have to remove any of the great camera content...
Overview:Typical overview, Good in-game picture present, mission name. It does what it does..
Briefing:A well written briefing & feels military authentic. Explains the objectives clearly. (Idiot-proof)
Mission testing duration:Test runs = 1 hour
Easy = 13 minutes
Normal = Approx 20 minutes
Hard = Approx 30 minutes
Preference:enquistor NVG \ LLaumax sky pack
Veteran \ Super AI
Easy = Landing site 1
Normal = Landing site 3
Hard = Landing site 4
Mission recap:Easy ModeWe disembarked & sprinted to Houdan. I left my team on the outskirts of the village (under cover mode). I got from the coast to the sandbags unoppposed, no detection. This could make sense as with good intel a black-ops team would exploit this weakness for the insertion.
Anyway after a 4 man patrol had pass my position I moved in and primed my first charge. Maintaining stealth I crawled off to the next target and eventually I had primed 3 charges over 3 targets...
On my way to the 4th target I returned to an ammo crate I'd seen earlier... Took a satchel and moved on to the final ZSU. Once all the targets was sabotaged I decided to shoot my way out in an attempt to flee the area.. To my surprise I seen that the detection was quelled by the fact I killed a whole group before the timer run down. (Nice scripting\triggers etc) Though soon enough we tripped the alarm..
I ordered my team to move closer with weapons-free to cover my escape but they was quickly cut down by a panicked soviet patrol. My team was K.I.A so I proceeded fast to the extraction. When I was well clear of Houdan I turned around, Touched-off my charges. And watched the amazing display of destruction. The particle effects are a nice addition and modernising.
Anyway I carried onwards to the extraction with the increasing sound of T80's coming fast. I felt like my legs couldnt carry me fast enough... It was a relief to hear then see the strafing A10....
I boarded the zodiac and we departed.. The mission ended once we was clear and the outro was excellent.. Time in the mission took 13 minutes and was easy, as was selected...
Normal Mode:this time I took my squad into Houdan and we went with no mercy or stealth. Weapons free we cut down anything that moved and lasted a good 3 minutes before detection.
The alarm sounded & tanks poured in from all sides, My squad was k.I.A...
I sabotaged my targets & blew them up one by one.. I did this to inflict casualties in the blasts.
With many open buildings in Houdan I was free to move around with plenty of cover. I killed many soviets which seemed like a one way fire-fight. I was swift and efficient exploiting the abundant cover. I even aqquired an RPG and took some BMPs out on my way to the extraction..
When I reached the extraction I was greeted by a destroyed BMP and a single dead black-ops (day) on the water-line. I'm Assuming the BMP destroyed the Zodiac and then the A10 came along and destroyed the BMP. I didnt complete the mission because it didnt end, no debriefing and no outro to see... Again too easy
Hard mode:Cautious this time I brought my team close to Houdan & left them on the perimeter. I brought them simply to cover my escape route and bearer-ammo...
During my stealth sabotaging a soviet infantry patrol discovered my carelessly placed team. I left them to hold fire and by the time I ordered them to shoot back I had lossed 3 men.
I sent the remainding team member back to the shore line ready to depart.. Now detected again I still finished my objectives (eliminating the ZSUs) and sprinted off to the extraction. enroute to my extraction tanks and infantry came up close and personal so I quickly hid in some bushes.. I was swamped by infantry that didnt budge so after a few minutes I started to pick them off. Until I ran out of ammo.
By now I had learned the AI even equipped with NVG was rediculously easy to kill. There was a couple of situations in the fight where the a.i had seen me but didnt open fire...
While I was reloading one AI had already spotted me, aimed at me for what seemed like a long time, then I glocked him..
After realising the AIs lame attempt to infiltrate my extraction I just got up and ran to the zodiac, In plain view of T80s, BMPs , infantry. Also I was concerned about the A10 busting the tanks right on my position
Anyway I boarded the zodiac along with my waiting last man... But the boat didnt turn around and leave the area.. Instead two T80s arrived and we all just sat there looking at each other..
The zodia seemed to be having difficulty making a 180 degree turn.. It was trying to but kept bumping the sandy shore.. again the mission didnt end
Problems \ bugs take into consideration I did some test runs to comfirm my suspicions of these problems*Ammo crates in the shed float slightly off the ground
*The Zsu dont engage on contact.. I danced in their headlamps, shot HK rounds upon them. And even tried to get anothers attention by cutting troops down with an M2 machine gun. Also if you destroy them one by one they dont seem bothered theres a breach..
*the enemy ai seem to be more stupid than normal. I dont know whats causing this.
*Problems at the extraction as explained in the recap
*Repeating voice.... I killed a group of soviets... After each kill in the group a trigger of some kind repeated the same voice, saying the same words in Russian
Suggestions*create an alternative extraction, Plan B in the event of disruption
* Do somthing about the difficulty modes.. ie removing cross-hair\3rd person view etc for hard mode... Theres just not enough difference in the modes apart from that theres more infantry and random positions for the ZSU.
Outro:Absolutely fantastic. A real treat that makes you feel like the objectives endured was an important accomplishment. The cinematics are satisfying and also points towards a sequel..
Overall: 4\10The mission is certainly a quickie. In and out and the jobs done. The insertion with a zodiac and your team crouched low in the craft give the impression of a much needed stealth approach.. Sadly it turns out using stealth is not absolutely crucial to the success of the mission.
I can see gruntage youve put alot of effort into this mission and are eager to see it reviewed final. But it still needs editors attention and tuning
I would like to give this mission a permanent place on my [SP] missions list but for now I will just have to wait for the next version. Good luck with this and happy editing , hope my beta test has been of help. !