Yes! i used that count string on the chopper's transport unload condition field, and it worked beautifully. rangers out, chopper waits couple secs, chopper flies off. lovely. but now there's another problem, thankfully not to do with choppers, instead with captives.
The objective of the mission is to capture a general named gen. i have removed gen's weapons, and he has this setcaptive true in his init field, so he is harmless and we can't shoot him, but for protection he is leader of a small group of two spetznatz. he basically just sits there while the spetznatz go off and kill stuff. so there's a small trigger around gen that says that whenever one of my squad step into the circle, here's what happens:
gen join grpnull, gen join mygrp; capture = true
of course the variable part doesn't matter, but i get an error with the first bit saying:
Error type object, expected Array
so does this mean i need to make gen an array or what?
i will experiment, but some help would be nice.
Cheers,
A-Bomb