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Facestex2 addon
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Topic: Facestex2 addon (Read 3666 times)
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Aldo15
OFP-addict
Former Staff
Facestex2 addon
«
on:
13 Mar 2011, 01:25:46 »
Where can I find a tutorial on the feacetext2 addon? I'd like to know How to add the faces to the units?
Regards,
Aldo15
«
Last Edit: 13 Mar 2011, 01:28:10 by Aldo15
»
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If in the high school or university, Teachers add a new subject about how to make scripts, missions, for ofp. I'd be number one of my classroom
Lenyoga
Professor of Misanthropology
Members
Re: Facestex2 addon
«
Reply #1 on:
13 Mar 2011, 17:18:37 »
http://www.ofpec.com/addons_depot/index.php?action=details&id=127
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Aldo15
OFP-addict
Former Staff
Re: Facestex2 addon
«
Reply #2 on:
13 Mar 2011, 19:27:08 »
Oops! I don't explain very well. I'm talking a facetex2.
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My OFP stuff
FMF Project by Aldo15. Coming soon.
If in the high school or university, Teachers add a new subject about how to make scripts, missions, for ofp. I'd be number one of my classroom
Lenyoga
Professor of Misanthropology
Members
Re: Facestex2 addon
«
Reply #3 on:
13 Mar 2011, 20:13:25 »
I just downloaded it (didn't even know what this was).
The readme says that you have to copy the head model (FINAL_RC.p3d) in the addon to your own custom soldier models in order to make the scripts work. I think.
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As a grandmother I've got lots of gold.
Aldo15
OFP-addict
Former Staff
Re: Facestex2 addon
«
Reply #4 on:
13 Mar 2011, 20:33:09 »
I don't want to make addons. I'm making a new mission with the HYK Units, these units need the facetex2 to work. I want to change them their faces.
Regards,
Aldo
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My OFP stuff
FMF Project by Aldo15. Coming soon.
If in the high school or university, Teachers add a new subject about how to make scripts, missions, for ofp. I'd be number one of my classroom
Lenyoga
Professor of Misanthropology
Members
Re: Facestex2 addon
«
Reply #5 on:
13 Mar 2011, 21:06:48 »
The readme file told me to put (_this select 0) exec "\facestex2\SCRIPT_OF_YOUR_CHOICE_HERE.sqs" into a unit's init field. If that's not working - I've got no idea
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As a grandmother I've got lots of gold.
Aldo15
OFP-addict
Former Staff
Re: Facestex2 addon
«
Reply #6 on:
14 Mar 2011, 01:50:36 »
Well, I've got a demo mission of this addon. Now I know how to add faces to the units, but I need the names of faces.
For instance, Troska's face it's named "HYK_BIS53D".
Regards,
Aldo
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My OFP stuff
FMF Project by Aldo15. Coming soon.
If in the high school or university, Teachers add a new subject about how to make scripts, missions, for ofp. I'd be number one of my classroom
Lenyoga
Professor of Misanthropology
Members
Re: Facestex2 addon
«
Reply #7 on:
14 Mar 2011, 09:47:15 »
I un-pbo'd the face addon and the names in the config are something like 'llm_sol3' and so on. You can also see them in ofp's profile editor - they use the same names as in the configs.
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As a grandmother I've got lots of gold.
Aldo15
OFP-addict
Former Staff
Re: Facestex2 addon
«
Reply #8 on:
15 Mar 2011, 01:29:15 »
Hey lenyoga, thanks you so much. Now I can modify the faces.
I have to say that with your help, I've done the things right. thanks you again.
Regards,
Aldo
«
Last Edit: 15 Mar 2011, 01:32:38 by Aldo15
»
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My OFP stuff
FMF Project by Aldo15. Coming soon.
If in the high school or university, Teachers add a new subject about how to make scripts, missions, for ofp. I'd be number one of my classroom
LadyMachi
Members
Re: Facestex2 addon
«
Reply #9 on:
03 Apr 2011, 22:58:37 »
Question I have is with "Fset" with Llama heads ....
It's an animation - but also its use in o2 is also confusing ....
Is the "Fset" also to be added as a section to the model?
If so - do you add it to Memory LOD, or something like that?
Where?
I hope that these aren't stupid questions !
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Walter_E_Kurtz
Guest
Re: Facestex2 addon
«
Reply #10 on:
04 Apr 2011, 00:42:47 »
Two separate points named
Fset1
and
Fset2
should be included in the Memory LOD.
In the config, they are used in the definition of an animation named
Fset
. This animation is used as a 'toggle' - scripts can check the condition of the animation and then decide whether to re-apply the face texture to the unit.
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LadyMachi
Members
Re: Facestex2 addon
«
Reply #11 on:
04 Apr 2011, 18:22:45 »
Ok - and they are named "Fset1" and "fset2." Got ya!
Is there any location on the model?
Thanks for your reply!
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Walter_E_Kurtz
Guest
Re: Facestex2 addon
«
Reply #12 on:
05 Apr 2011, 00:33:42 »
Pretty much anywhere. I suppose for reasons of keeping them apart from the body, the convention has been to have them between the knees.
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