I do not know if this is what you need, but you should enter the mission editor and put the two soldiers. Put in the boot of a soldier This exec "camera.sqs" You should move the cursor to the soldier you want to talk and give him space bar. The course will become red box and now oppress the Ctrl button. You must exit the editor (Alt + Tab) and locate the folder where you saved the mission. You must create a file SQS with ANY name. and Dar (Ctrl + v). has to be more or less well.
_camera = "camera" camCreate [0 , 0, 0]
_camera cameraEffect ["internal","back"]
;=== 9:19:07
_camera camSetTarget Soldier1
_camera camSetPos [11102.43,1261.10,0.75]
_camera camSetFOV 0.700
_camera camCommit 0
@camCommitted _camera
player cameraEffect ["terminate","back"]
camDestroy _camera
and if you want the civilian conversation dead end just need to write this Civilian1 setDammage
The previous question is blocked but I'm going to respond here. Just as you wrote is wrong bobSwitchMoveFxStandSurDown should write this Bob switchmove "FXStandSurDown"
~aldo