Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
Arma2 - Editing/Scripting General
(Moderators:
h-
,
i0n0s
) »
Ambient civilians module not working in OA?
« previous
next »
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Ambient civilians module not working in OA? (Read 3409 times)
0 Members and 1 Guest are viewing this topic.
talkingtoaj
Members
Ambient civilians module not working in OA?
«
on:
23 Oct 2010, 13:06:17 »
The Ambient civilians module used to work fine for me with Arma2, but it doesn't seem to function on the Operation Arrowhead maps.
I see there is also now an "Ambient civilians (expanded)" module, any idea what that is for?
Logged
laggy
Members
"Behold a pale horse"
Re: Ambient civilians module not working in OA?
«
Reply #1 on:
23 Oct 2010, 13:07:42 »
I think that is the module you should use.
Logged
And I looked and beheld a pale horse and his name that sat on him was Death and Hell followed with him.
talkingtoaj
Members
Re: Ambient civilians module not working in OA?
«
Reply #2 on:
24 Oct 2010, 04:02:23 »
Nope. Doesn't do anything either.
Logged
bardosy
Honoured Contributor
campaign designer
Re: Ambient civilians module not working in OA?
«
Reply #3 on:
24 Oct 2010, 18:23:49 »
it's not expanded, it's extension. and yes this is for oa. i used it in my oa mission and it worked fine. it worked too good, so finally i remove it from my mission.
Logged
Fix bayonet!
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
Arma2 - Editing/Scripting General
(Moderators:
h-
,
i0n0s
) »
Ambient civilians module not working in OA?
Top of page