I did run into a problem here...
I have a mission where i want to set special custom faces for the enemies. I made a folder inside the mission folder
Faces
Inside this folder we have several face .jpg files with the format 256X256. Then i have a description.ext:
class CfgFaces
{
class cface1
{
name="cface1";
texture="Faces\cface1.jpg";
};
};
class CfgFaces
{
class cface1
{
name="cface1";
texture="Faces\cface1.jpg";
};
};
class CfgIdentities
{
class zombie1
{
name = "zombie1";
face = "cface1";
glasses = "none";
speaker = "Rich";
pitch = 1.0;
};
};