PS: Sorry for misleading information earlier, I just forgot that I had used the retry option. I realized this when I was testing the deactivation field.
It's alright. I was wrong about something, too. You
can use the "resume" feature from the OFP menu screen to revert back to an earlier point in the mission, if you:
(1) Return to the menu by pressing Esc and then Abort
(2) Re-load the mission by clicking Resume at the bottom of the menu
(3) Die
(4) Click "end" rather than "retry"
(5) Resume the mission by clicking Resume at the bottom of the menu
You will return to where you were at step (1). Thus, every mission has infinite saveGames. But this is very convoluted, and few players will be lame enough to try it. No one will blame you if you just ignore that part.
Anyway,
what you said about "Abandoned Armies" worries me. could this be a problem that v1.46 had and was solved later in v1.96?
Possibly. There are numerous bugs and weird things reported with the saveGame command, in all versions of OFP. For example, attempting to save too many global variables will cause the game to CTD on reloading (don't worry, it only happens with huge missions).
Fortunately, I did tinker around and find a system that appears to work, regardless of how I die. Try playing the attached demo mission. It was made with 1.96 but should not require any Resistance addons. Use the radio trigger 0-0-1 to save your game. 0-0-2 makes the East soldier shoot you, and 0-0-3 reports how many saves you have left.
The key may be to use a script to check if the saves have been exhausted, rather than a series of triggers. It's more elegant to do so anyway, in my opinion. If it doesn't work on your computer, I will suspect that CWC wasn't made to save variables in the way we're trying to save them.
I took a look at one of Mandoble's Grunt One missions, which also all have limited radio saves. He uses essentially the same system as the one in the demo mission below.
I don't have resistance and getting it is nearly impossible for me.
Can you get your hands on the Game of the Year edition? It has Resistance bundled in it. Yes, the purchase is a little redundant because you'll get another CWC copy, but the Resistance pack is required to play most missions and addons made after about 2003 or so. It's worth it if you're serious about OFP editing, IMO.
So, does the demo mission work for you?