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Author Topic: Fires and sitting down.  (Read 684 times)

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recon

  • Guest
Fires and sitting down.
« on: 09 Nov 2002, 19:06:37 »
Does anybody know how to have a fire lit from the start of a mission? and also how to make soldiers sitting from the start?
        thanks (recon)

Putin

  • Guest
Re:Fires and sitting down.
« Reply #1 on: 09 Nov 2002, 19:40:18 »
You must use the init. field which every object/unit has.
The fires name is f1. In it's init-field you write

f1 inflame true

I forgot the comand for the units to sit down.


Offline dmakatra

  • Members
  • *
  • Better known as Armsty
Re:Fires and sitting down.
« Reply #2 on: 09 Nov 2002, 22:27:40 »
when you use the init field you donÂ't need to name the fire, just write: "this inflame true" instead, without the " of course.... Do this forum support HTML? <i>testing</i>

Putin

  • Guest
Re:Fires and sitting down.
« Reply #3 on: 09 Nov 2002, 22:36:03 »
Sorry, forgot that.

O Neil

  • Guest
Re:Fires and sitting down.
« Reply #4 on: 09 Nov 2002, 22:54:53 »
Hahahahha, I feel special cause I'm the only onew with the sitdown script at the moment, hahaha...soz guys.

Type this in the init feild          

this setbehaviour "safe"; this switchmove "effectstandsitdown"

If that's the wrong one (If he sits down from a standing positionn, try this one

unitname playmove "effectstandsitdown"

I'm pretty sure it's the top one.




Fire,    Yes, you don't have to put a name, just type    

This inflame true

Hope this helps

O Neil ;)

recon

  • Guest
Re:Fires and sitting down.
« Reply #5 on: 10 Nov 2002, 01:42:40 »
Thanks guys, perfect! :D