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Author Topic: Animation - 4 in 1  (Read 1173 times)

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Konyak

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Animation - 4 in 1
« on: 09 Nov 2002, 18:09:01 »
Hope this is the forum to get an answer to my dilemma:  I have a user action defined and a statement line that says what animation to perform.  This is simple when there is only one animation, but I have four parts that animate together.

Think the line looks like this now:
statement = "this animate [""OpenDoor"", 1]";

How would I make it animate OpenWindow and another animation in the same instant??  What is the correct syntax?  Or do I need to use a more complex approach, like event handlers?

Hope someone knows, it's the last thing I need to get my animated Antonov out there.

thanks,

Konyak