Home   Help Search Login Register  

Author Topic: Halt  (Read 1026 times)

0 Members and 1 Guest are viewing this topic.

screamingeagle_101

  • Guest
Halt
« on: 09 Nov 2002, 16:20:43 »
How do you make a unit stop for a period of time and make him move after a specific amount of time, when I radio for them to move, and when a different unit activates a trigger/waypoint?

Putin

  • Guest
Re:Halt
« Reply #1 on: 09 Nov 2002, 19:43:59 »
You give the unit/s a waypoint to the place where they should wait.In the waypoints condition field write:

wp1==1

Now make another waypoint to the place where they should go after you call them.

Make a trigger which is activatet by a radiocall (Radio Alpha)
And in it's OnActivation field type:

wp1=1

Then after you call for them they'll continue to there next waypoint

Offline Wolfrug

  • Addons Depot
  • Former Staff
  • ****
  • Official OFPEC Old Timer
Re:Halt
« Reply #2 on: 10 Nov 2002, 10:26:06 »
or, you can just use boolean arguments:

cond: wp1

radio call: wp1=true

;)

As to the others:
time: make a trigger, and make the condition to something which is set to true when the unit reaches the waiting waypoint (for instance a Present trigger), and then give it a timeout (in the small boxes labeled Min Max and Med, short for Minimum, Maximum and..uhm, Medium ::) ). This timeout is in seconds, just put the same amount in all boxes for an exact count.

other unit: just put the wp1=true into the other unit's trigger/waypoint on Activation field.

Problems? Just complain, and we'll be right on it :D G'luck...

Wolfrug out.
"When 900 years YOU reach, look as good you will not!"

david-p

  • Guest
Re:Halt
« Reply #3 on: 11 Nov 2002, 14:54:33 »
methinks, median, sir?  8) median = average (if you set min 10, max 30, and med 25: on average, it will wait between 10 and 25 seconds as often as it does between 25 and 30 seconds)

Offline Wolfrug

  • Addons Depot
  • Former Staff
  • ****
  • Official OFPEC Old Timer
Re:Halt
« Reply #4 on: 11 Nov 2002, 18:37:11 »
listen wiseguy...   >:( ;)

Thanks, that's probably it :D I really learned something today...  :o

Right, no more smileys for me... :P :-X

('s the Tomb disease! run!)  ??? ???  :o  

::) Wolfrug out.  ::)
"When 900 years YOU reach, look as good you will not!"