Fist let me thank you for your patience, as I have made a few posts here recently, but I do use the search function and did not expect to experience this level of frustration with the Arma2 Editor, which I am determined to master (if the frustration doesn't kill me first).
Guys, I've spent many hours now working on a mission that plays really well...when it works. It's simple enough, a helo insertion of a Marine infantry squad (Bravo Team) into a village, where they are tasked with destroying a defended OpFor AA radar. The human team leader then calls for the waiting chopper, which picks up the unit and extracts to base, mission over.
I'm starting to tear my hair out. Here are the problems:
1. The waypoint indicator does not advance (for extraction) after the objective is destroyed.
The first two Bravo wpts are "Get In" and "Get Out". The next is a "Seek and Destroy" wpt, naming the target AA object ("MissionTarget01"). Synchronised with this wpt is a trigger with the following code:
Activation: Blufor
Once
Not present (my guys need to be away from the objective zone when I trigger the blast)
Countdown: 0 in all 3 fields
Condition: !alive MissionTarget01
On act.: "1" ObjStatus "Done"; obj1 = true
In "Effects": A text message announcing completion of objective
I blow up the target and I get an "Objective Completed" message (not the one I typed into the trigger text field). However, the active waypoint remains the one near the target, even though it has been destroyed and the next plotted waypoint for the unit is a "Get In" wpt at the LZ. This causes the extraction to get screwed up.
2. Try as I might, I cannot get the trigger I put on the helo's route to the extraction to activate after the radio message (itself activated by a trigger synchronised with a helo wpt) summmons the chopper for extraction. All this trigger is supposed to do is be the pilot's response: "ETA 30 secs", etc. It's a simple trigger with the word this in the condition field, that's all, and the text in the Effacts/Text field.
I'm becoming discouraged. I know I could contribute some great missions to this community, especially for those who like military realism, and I'm an experienced scenario designer in other sims. However, I'm feeling intensely frsutrated and know that I cannot persevere without a little guidance as I have run out of theories. Please help, if you have a minute to spare.