I have several triggers that are not synched to a waypoint but are in the editor to check for a condition and then result in a few things:
Condition:
WEST CountSide Units WSQDA <1
Result:
HQ sideChat "HQ to all units: Alpha Squad in Sector One has been eliminated"; "WSQDA" setMarkerColor "ColorRed"
Is it possible to script this in an .sqs file and call it from some units initialization field at the beginning of a mission, or by the init.sqf?
Would one of you gents please post me a code snippet and/or explanation of how to make this happen?
OK, I got this to work with the following script:
; HELP: Run this script from the ON ACTIVATION field of the trigger.
; CODE: [this] exec "WSQDA.sqs"
; ****************************************************************
; WSQDA Dead
HQ sideChat "HQ to all units: Alpha Squad in Sector One has been eliminated"; "WSQDA" setMarkerColor "ColorRed";
exit
But I am still calling the condition WEST CountSide Units WSQDA <1 from a switch trigger in the mission editor
Oh, and my bad, this is for Arma 2 - Please move my post there