Testing mission pbo dated 21.12.2009 18:08 (which is unchanged in the latest zip)
Intro - like you've done for the mission, you can add
OnLoadIntro = " ..." to
Description.ext - would be improved by some
playmove commands - see the
library. For instance, "EffectStandSalute" and "FXCivilFoldOnesArms" for the soldier and officer respectively
Mission - no low hanging fruit as far as improvements go, but there is one...
-
BUG: the mission doesn't end after blacking out to the "Mission Complete" message
- I think this is a 'feature' of OFP, that missions can't end whilst Blacked Out
- I suggest you modify
end.sqstitletext ["Mission Complete!","Black Out",5]
~4
titleText ["", "BLACK IN"]
Outros - both worked
Overall - I played in Veteran mode and the difficulty was fair. You have to decide when to be Gunner (so that you can enjoy shooting things up) and when to be Commander (so enemies show up on the radar).
- no other bugs uncovered. As far as I could tell, everything worked as intended: support, Red Wolf, radio messages, etc.
A competent effort; I enjoyed it