Is it possible to make is so that one Radio trigger can change function as it is pressed?
I'm making a mission that has 5 sets of targets. I'd like a way that puts them on the map (height 0), and below it (-5). The problem is, there are only 8 radio buttons, which is 4 at 0 height, and 4 at -5)
I'd like to have a Radio button that does
Ctgt1 setpos [getPos Ctgt1 select 0, getPos Ctgt1 select 1, 0 ]; Ctgt2 setpos [getPos Ctgt2 select 0, getPos Ctgt2 select 1, 0 ]; Ctgt3 setpos [getPos Ctgt3 select 0, getPos Ctgt3 select 1, 0 ]; Ctgt4 setpos [getPos Ctgt4 select 0, getPos Ctgt4 select 1, 0 ]; Ctgt5 setpos [getPos Ctgt5 select 0, getPos Ctgt5 select 1, 0 ]; Ctgt6 setpos [getPos Ctgt6 select 0, getPos Ctgt6 select 1, 0 ]; Ctgt7 setpos [getPos Ctgt7 select 0, getPos Ctgt7 select 1, 0 ]; ";
And when it does that, the next time you press it, it does
Ctgt1 setpos [getPos Ctgt1 select 0, getPos Ctgt1 select 1, -5 ]; Ctgt2 setpos [getPos Ctgt2 select 0, getPos Ctgt2 select 1, -5 ]; Ctgt3 setpos [getPos Ctgt3 select 0, getPos Ctgt3 select 1, -5 ]; Ctgt4 setpos [getPos Ctgt4 select 0, getPos Ctgt4 select 1, -5 ]; Ctgt5 setpos [getPos Ctgt5 select 0, getPos Ctgt5 select 1, -5 ]; Ctgt6 setpos [getPos Ctgt6 select 0, getPos Ctgt6 select 1, -5 ]; Ctgt7 setpos [getPos Ctgt7 select 0, getPos Ctgt7 select 1, -5 ]; "