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How do you set up a configured dedicated server in ArmA2 ???

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hoz:
Hmm I also had a similar problem with the config file not being read. I thought I determined that the spaces in the folder names might be causing an issue. This was back in arma1  so I just followed the same method.
here are my settings.. notice how I've removed the spaces to the folders...



--- Code: ---c:\bi\arma2\beta\ArmA2server.exe  -config=c:\bi\ArmA2\armaserver.cfg -mod=beta;mods\english
--- End code ---


--- Code: ---passwordAdmin = "zzz"; // password to protect admin access
password= "zzz";
hostname="[Uber Server]";
motd[]=
{
"You've reached the [UbEr] Server.",
};
motdInterval=1;
voteThreshold=0.33;
voteMissionPlayers=1;
checkfiles[]={};
kickduplicate=1;
equalModRequired=0;
persistent=1;
aikills="true";
class missions {};
disableVoN=1;
logFile="myLogFile";
battleye=0;

--- End code ---

laggy:
Well,

To clarify:

-When the .cfg file is read, server name and password working, the client freezes/crashes at the "wait for host" screen.

-When the .cfg file is NOT read, server name = my PC and no password needed, you can actually play, but anyone can also connect to your server.

I am also using VISTA.

Laggy

hoz:
I don't see where on the biki that the server doesnt run under vista. You could also try using the arma2.exe -server  option which runs much like the dedicated server except it requires the dvd on startup(except in the betas). If you're running it on the same machine you should be ok.

laggy:

--- Quote ---Arma 2: You need a Microsoft Windows XP computer to run an Arma 2 dedicated server.
--- End quote ---

Here is the link to that wiki page, which talks about XP only for ArmA2 dedicated server:

http://community.bistudio.com/wiki/ArmA:_Dedicated_Server


However, it seems there is a discrepancy in the official server version and the official client version.

Client: v1.03.58627
Server: v1.03.58659

They are not coordinated exactly, even though they are both v1.03. Could this be the reason?

Thanks,

Laggy

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