1. Briefing and tasks gone after respawn
I originally intended for respawn to be off, but if I keep it on Team respawn, can I get a script or set of scripts that re-add the tasks and notes?
2. You should consider a weaponspool cuz the with halo you don't offer a player a choice of weapon, and I really hate the m4. If it was there I might of missed it.
I'm quite sure I added one. In the briefing, units -> you -> gear?
3. Your missing the header info from the description.ext,
Added
4. Your doing very large searches with nearestobject These are reporting in the client rpt file and really cause alot of lag. We really noticed this during play. You probably don't need to be continually checking for this... You can perform the nearestobject check once then after that you can reference it as a variable. These errors are continually writing to the client rpt file and therefore writing to the disk is taking away from game play.
Since I didn't personally use the nearestObject command, this is either the spectator scripts, or the BIS ACM. If it's the spectator scripts, I can turn them off. If it's the ACM, then I don't know what to do.
5. also this error in the rpt.
Can't see anything wrong with that objective in the scripts. Is it showing up correctly in the mission?
6. and also this one but not sure if its you or the bis halo... are you using the bis halo?
I am using BIS halo, so I've no idea what to do about this set of errors. Probably going to scrap the halo insertion anyway, and go for zodiacs.
Thanks muchly for the feedback. First post updated:
v0.3
- Description.ext header added
- Spectator scripts removed (reduce lag?)
- WEST now insert by zodiac
- Mission start time changed to midnight