OK, I've done the search (here & at BIS), and I've seen threads identical to this, but as far as I can tell I'm following what everyone else has done but - no sound. I get a "Sound JTDBirds1Sound not found" error.
cfg:
class CfgSounds
{
sounds[] = {JTDBirds1Sound};
class JTDBirds1Sound
{
name = "JTDBirds1Sound";
sound[] = {"\JTD_FireAndSmoke\Sounds\Birds1.ogg", 10, 1};
titles[] = {};
};
};
implementation:
_BirdsFlock say ["JTDBirds1Sound",10];
Birds1.ogg in indeed at the location suggested in the cfg. The sound file itself is a file that has previously worked in ArmA1.