Thank you for response, Gnat, but I found something weird.
There is no addon on the list.
version=11;
class Mission
{
randomSeed=2013187;
class Intel
{
briefingName="@STR_misname1";
};
};
class Intro
{
addOns[]=
{
"Mini",
"bis_resistance",
"Kolo"
};
addOnsAuto[]=
{
"bis_resistance",
"Mini",
"Kolo"
And I am sure that I was editing the same mission.