Yes i saw your thread about this but...i only used group variables.....like
enemies=group this;{_x domove getpos base1} foreach units group this
I have carefully counted the number of variables i used for the units and i found there are only 5 of them
smallheli,vulcancar,playersniper,etc.....
I have placed a group of soldiers
(A)...and other group of mechanized squads (with UAZ or BMPs)
(B) then i make a JOIN waypoint from B to A so that B will join A a few seconds after the mission starts......
That leads to having more than 12 units in a group while saving....is this the problem?
?
There are about 8 groups of enemies ,and each 2 will join together after start-up.......
I'm in hell right now!
Haroon1992.........................