Ah, for sure for the next maps ill make i will use no mp scripts or complex stuff...
Im perfectionist (dunno if its the right word in english, i mean i try to make everythings i create as perfect as possible), and the prob is that now i have an mp map on 2 different servers with a fucked script and im sick to considere it lol (the one with the artillery prob in mp)
I will make that tutorial, but first i need to repare that script, if ofpec cant help me about or only months later can you tell me another site name where i have more chances to find help about it please? (i have probs to register in Bis forum, ill try again once)
wow, i won the Bis forum registration for once!*
Maybe help coming, after it i will make that tutorial, be ready to correct my bad english in lol
[I found that comment in a special Bis thread about realism in missions, and i am totally ok with what that guy say:
"One thing that has always, always amused me is that everybody screams for realism in their addons but next to nobody goes for realism in their missions. 99.2% of all the missions I've played in OFP (including the BIS missions) are totally fanciful from a military standpoint. You're either an elite special forces operator trapped behind enemy lines going against a total hodgepodge of enemy forces or you're a member of an elite special forces squad dropped behind enemy lines going against a total hodgepodge of enemy forces.
The missions I make for my little MP group are, I think, pretty realistic. One of our favorites right now involves a US Tank Company (14 tanks, reinforced with 2 M-3 CFVs plus the company support element) moving to contact an Iranian reinforced tank battalion (31 T-72 tanks plus a BMP infantry company and battalion scout platoon). It's awesomely fun, and charging across the desert areas of Tonal (for lack of a more appropriate desert map) in the commander's hatch of one of King Homer's M1A2s is a fantastic feeling and it's totally multiplied when you've got an entire company of tanks on-line and firing away.
I realize that not everyone has served in the military, let alone a combat unit. But I think that the resources are out there for any mission maker produce realistic missions just the same as there are resources that allow addon makers to produce hugely detailed and realistic addons.
It seems to me that mission makers are more concerned with cinematics and over-the-top action than they are with realism. I say to you: REALISTIC MISSIONS CAN BE FUN TOO!
This TDG idea is brilliant - if one or two or three mission makers start churning out a TDG once a month or so I think we'll see the quality of missions increase dramatically as more people are exposed to realistic military situations. There's a massive back catalogue of these TDGs and nearly all of them involve small unit tactics, which is perfect for OFP. Surely someone can find an interesting scenario they would want to make."]
Maybe they got already some tutorials but the thread is big, i dont know, if i make one for Ofpec whatever it will be one easy to understand and adapted to ofp/arma world*