Ok I have been working on and off for sometime on weapons for OFP modeling them on real-world examples for accuracy, range, and dammage (using Dr. Facklers & Dr. Roberts research). All these weapons are semi-auto only (no more AI firing in burts). However I have 2 questions:
Question 1
The weapons work fine, but I want to use some other models for the different optics.
For example I found a great model of the C7A1 that I want to use. I have pulled out the PD3, PAC, and PAA files (used my own config.cpp) and stuffed it into a PBO but the weapon comes out as a white model (no texture). What am I doing wrong? (I kept the file names the same - but the weapon name is changed).
Question 2
In my 'AR15 pack' (I've got packs for other weapons). I wanted to define 1 magazine that would work in all the varients (from full length rifle to the carbines). This would more accuratly reflect the real world. I declared a 'magazine class' and have all the varients be based on that class.
Will this work? (I haven't got the models working so this I haven't tried yet). Tomorrow I can supply a copy of the config.cpp if you want to look at it.
Thanks for any tips or help you can offer.