Can anyone make a script or find a way to garuntee the actuall object to be placed in construction interface is viewed and not the green transparent one, and at the same time make it so that the item can be placed while clipping other items. Not sure if possible. Anyone have ideas?
For example my problem lies in that if in the menu, I put sanbag walls of different kinds for placement in CoIn ingame, the green transparent H-barriers show and I cant accurately place them. Then if I were to try to place a camo net (which is the actual object for some reason, not the green transparent representation) over a static wepaon i placed, it wont work because its occuping the same space I suppose.
Does this make sence? or does my english suck?