Worldeater,
I found where I can access the vehicle respawn. I blocked out /* */the default area of respawn so no vehicles could respawn and added this,
_ag = ["Vulcan","M1Abrams","Stryker_TOW","Stryker_ICV_M2","Stryker_ICV_MK19","AH1W","UH60MG","HMMWV50","HMMWVMK","HMMWVTOW","firebird","Cobra1"];
if(_vcl isKindOf "Air") and (_died and (damage _vcl) == 1) then{
deleteVehicle _vcl;
if(_ag == "AH1W") then {
_ag = [x,firebird,60,"AH-1Z"]spawn {[_this select 0,_this select 1,_this select 2,_this select 3] execVM "scripts\addGetInEH.sqf"};
hint"THIS IS WORKING, HELO SHOULD RESPAWN!";
_vcl = _class createVehicle _respawnpoint;
_vcl setpos _respawnpoint;
_vcl setdir _azimut;
_vcl = typeof _x;
I set myself as not allowed,get rejected like I should, then blow up the Cobra and it would not respawn!
I'm not even getting the hint. I am not getting any script errors! But that block of code did not work!<dang!
Being that I am not a scripter, I have given it a shot. Can you see why this did not work?
Thanks!