I'm sure someone has encountered this problem but I can't seem to locate a proper fix.
I'm trying to trigger Mi-17's to take off, land in a hot zone, unload and then fly away.
The current setup is -
1 Mi-17 Transport (Empty)
1 Squad (In Cargo using 'This moveInCargo [
array pos]'): Way Points - GET OUT, SEEK AND DESTROY
1 Pilot: Way Points - GET IN, UNLOAD (On invisible 'H' and Mi17_1 land "LAND" in 'On Activation'), MOVE (Final Destination)
Problem 1: Helicopter won't land at the UNLOAD despite being on an 'H' and the Way Point itself having Mi17_1 land "LAND" in the On Activation field. If I remove all Way Points
after the UNLOAD stopping the chain at UNLOAD then the Helicopter will land. I need it to continue once the squad disembarks.
Problem 2: The squad refuses to disembark. Currently they start in the Helicopter and have a GET OUT Way Point Placed by the Pilot's UNLOAD Way Point. I've tried Synchronizing the GET OUT and UNLOAD Way Points but that only results in the Helicopter hovering above the 'H' and refusing to land.
So far I've been unable to locate a fix for the issue or perhaps I'm just doing it entirely wrong. any input is appreciated, thanks!