Hey Shark, heres the thing. I followed along with the instructions in the post about copying the description file provided and changed white zombie and shit with my song "Shawshank" and got exactly the same thing with "music Shawshank not found"
Frustrated, I fiddled and fiddled for ages until I realised something. When I changed that white zobmie stuff with shawshank, I didn't actually change everything that needed to be changed.
Eg Before it looked like this.
class CfgMusic
{
tracks[]={music};
class music
{
name = "";
sound[] = {\Music\barber.ogg,db+30, 1.0};
};
};
Now I changed barber in this case with shawshank, but I forgot to change also the "music" word in both the tracks section and class bit. It should have looked like this:
class CfgMusic
{
tracks[]={shawshank};
class shawshank
{
name = "";
sound[] = {\Music\Shawshank.ogg,db+30, 1.0};
};
};
Because those are the labels that the editor actually looks for.
If you change yours to look like this, it shoudl work fine as long as your but rate is acceptable. I suspect it is, and in the end it was a relatively simple problem
Another thing, your editor reads your description file once upon loading up your mission. If you change your description file, it won't be noticed, so you must exit the editor then get back into it if you change you .ext file
Hope that helps
Zahael