Simple mission, simple issue: I want to spawn randomly either a tank or a BMP.
Went for the obvious solution first, set the tank probability of presence to 50%, set the BMP's condition of presence to !alive tank. No workie, since the tank doesn't exist, alive tank returns 'bool'. Let's check it in this case, with a new condition: format["%1", alive tank] != "true". While hint-ing this one returns the proper result (true/false), the BMP is spawned even if the tank exists. Am I missing something perhaps?