Hi,
Does anyone have an idea how to check this without the myUnit caring about "itself"?
myUnit knowsabout nearestObject [myUnit, "Man"] == 4
You see this activates even when the unit is alone, but I want to the solution to be that the unit checks for anyone BUT itself. How can you make a unit neglect itself with this command if the unit is the same type as given?
The reason I want "Man" is that I want to avoid listing ALL the different models, "soldierWB" and so on, in the script.
Laggy