Hi,
I've always missed some kind of campaign/save function in MP. Am I the only one?
I remember "Sinews of War" talking about MP-SAVE being possible... What happened to that ?
For OFP I made some MP missions that kind of gave that "campaign" feeling (I think).
Please stick with me as I try to explain my topic.
The one mission I think of was a really long MP mission that had three separate parts.
It was called "Operation Underdog".
Part 1. During night, as Delta Force units you had the objective to attack and take control over an airfield (on Tonal Island). The airfield had to be seized to enable an invasion force to land. When the airfield was taken a cutscene started where you saw U.S Chinook helicopters advancing on the airfield, music and texts saying that the airfield was now your camp of operations. A briefing scene followed, with an officer describing the next mission/objective.
Part 2. Time now switched to day. The airfield is now completely converted into a U.S forces base. Now you've got the new mission/objective to take out an enemy convoy that is transporting insurgents through Tonal. You had to plan an ambush in the desert and succeed. New cutscene with briefing and info after returning to base.
Part 3. Time switched to dusk. In this last part your task was to kidnap a "warlord" that was the source of all the problems. You had to infiltrate a town, find and kidnap the badguy, then take him back to base. If succeeded... Mission Completed.
In this three part, quite complex mission you also got your group filled up after every part, static objects were deleted and added to give the impression of time passing. Several scripts to add gameplay, as well as a lot of sounds.
My question is this:
Does this "concept" sound interesting to any of you as a MP mission, even though the total time for completion would be at least 1.5 hours ? Is it too long to be of any interest ? I personally prefer these kind of "story driven" MP missions, that keep you busy half the night. In MP I loath anything but "group respawn", but I have no clue what the general opinion is.
Before spending weeks on designing such a mission I would like to hear your feedback.
Thanks for any comments,
Laggy