// Description.ext
class RscTitles
{
class the_picture
{
idd = 100;
movingEnable = 1;
duration = 5;
fadein = 0;
fadeout = 0;
name = "the_picture";
class controls
{
class THE_PICTURE
{
idc = 101;
type = 0;
style = 48;
font = "Bitstream";
sizeEx = 0.04;
colorBackground[] = {0, 0, 0, 0};
colorText[] = {0.5, 1, 0.5, 1};
text = "the_picture_file.paa";
x = 0.5;
y = 0.5;
w = 0.3;
h = 0.3;
};
};
};
};
Change the coords and picture file at will, save the .ext, reload your mission in the editor and you should have the_picture as one of the resources availables for triggers effects.