I've had a search around the forum, but can't seem to find the answer to my question (at least, not specifically enough).
Basically, I've got a mission where the player (and his squad) is defending a prison/outpost against enemy AI. The problem here is that the outpost is in a large, open area, and the defending force would seem to have a significant advantage. What I want the ~50 AI to do is basically 'swarm' the outpost, in an attempt to over-run it - but here's the problem: they just pussyfoot around, taking the odd shot, and diving for prone as soon as they hear a single shot... they make no real effort to get anywhere near the outpost, and most of them get shot by the sniper before they get within 500m.
Of course, I've tried setting them 'careless', but then that just makes them oblivious to the bullets flying past their head for a little while, then they revert to their previous timid, wimpy behaviour.
What I would ideally like is for the AI to head straight for the outpost, like a bunch of crazed madmen, and actually attempt to: a) defend themselves; b) get to the outpost - not just one or the other.
Anyone have any experience and/or ideas about how to do this? Obviously, the intelligent reaction under suppressive fire is sorted (thanks to ROMM IA) - but I just want the AI to be a bit more aggressive when they're out in the open.
Thanks in advance