Mission "1-10 No Mans Land" by Laggy.
Public 0.999 Beta version, should be final.
Unless some bug shows up or serious improvement suggestions, I concider this mission being ready for review.
Description: During a status quo situation your mission is to infiltrate no mans land in Corazol, save a POW and steal some important intel files. As support you have a RAC armored infantry squad and the option to call in artillery.
ArmA version: 1.14
Needed Addons: None.
Known bugs: None.
NOTE: This mission has been tested several times in MP, but feedback would really be appreciated since it might need some improvements.
JIP not concidered in editing.
Thanks to: All of you at the OFPEC forum.
Credits: Hoz for serious feedback.
Important changes in:
Version 0.999
Objectives fail if all are killed.
Version 0.99
Fixed mission file name and added version number.
Minor stuff that no one will probably notice.
Version 0.95
-Added Kegetys Spectating script.
-Wider weapon selection in briefing.
-OPFOR guards in no mans land now fire flares if the situation calls for it.
-OPFOR helicopter addition might make your life a little bit harder.
-Civilians SHOULD no longer wander around in no mans land.
-Third objective "fall back" added.
-Typo stuff.
-Starting position.
-Markers.
Missiontype: Multiplayer COOP, but SP is possible.
Players: 1-10
Mission Time: Around 30 min
Island: Sahrani
Mission Version: 0.999 Beta, should be final
Intro: Yes (short in the beginning of the mission)
Parameters: Yes (Intro and Daytime)
Time: Varies
Weather: Varies
Missionwork: I wanted to create an intense, actionpacked mission with a lot of choice regarding player tactics. The mission is quite free, which should make it fun to re-play lots of times. If you don't work as a team, your chances are small. You'll experience atmosphere, intense action, custom sounds, custom scripts, re-playability, and variation.
Contact: tolaggy@hotmail.com
Hope you enjoy it. My wish is that I've created a fun mission.
Laggy