Tried this:
NOTE: _body is a corpse that acts as the source or origin.
_body = _this select 0;
_fly = _this select 1;
while {alive _fly} do
{
_flyPos = [(getpos _body select 0) + (random 2), (getpos _body select 1) + (random 2), random 2];
_fly setdir random 360;
_fly doMove _flyPos;
Sleep 2;
};
It doesn't seem to work.
Setpos works though and I'm starting to suspect that insects can't be affected by doMove.
Tried to unpack the bin and addons in the original game, but found nothing of value.
Laggy