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Author Topic: Grass Changer - Template (ACCEPTED)  (Read 2652 times)

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Offline hoz

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Grass Changer - Template (ACCEPTED)
« on: 14 Dec 2008, 20:29:49 »
I created this template to remove the grass from your mission. A buddy is always bugging me to remove the grass so I took the time to whipped this up.

Install and options information is in the readme

Hoz

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« Last Edit: 18 Dec 2008, 19:30:41 by hoz »
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Offline Spooner

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Re: Grass Changer - Template
« Reply #1 on: 15 Dec 2008, 04:53:51 »
Code: [Select]
In the readme, it says:
[quote]
The first option represents the height level with 0 being lowest and 1 being normal
Which makes it sound like it accepts a fractional value between 0 and 1, but in reality, the only acceptable options are 0 (disabled), 1 (medium) or 2 (high).

I don't quite understand why the second parameter needs to be a string and not a native boolean:
Code: [Select]
MP Example: [param1, "true"] execvm "Grass_Changer\grass_changer.sqf";
rather than what I'd expect:
Code: [Select]
MP Example: [param1, true] execvm "Grass_Changer\grass_changer.sqf";

Otherwise, a nice little script and good because it explains how to use it as one of the mission params in MP missions.
[Arma 2] CBA: Community Base Addons
[Arma 1] SPON Core (including links to my other scripts)

Offline ThunderShoot

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Re: Grass Changer - Template (ACCEPTED)
« Reply #2 on: 19 Dec 2008, 02:41:41 »
Tks, Great work.
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