I understand the naming, it's just that it's shit compared to OFP IMO...there you simply had StandToPutDown...easy to spot...now with all these long names that look all the same it takes ages to find anything...
Anyways, something like the last animation...howeeeeeeeeever...I need the guy to stay down longer, and I need the same kind of animation for a unit starting in both kneel and prone position...
The deal is I need to simulate looking for tracks on the ground by using a action...but since the animations will be played in a script running locally, I need to use switchMove (unless someone wants to make me happy by saying that playMove now is a global command
). So I need one action for standing, one for kneeling and one for prone...alternativly I can do with the animation for kneeling, and then a animation to go from stand to kneel and prone to kneel...
Gah...why not just make playMove global :dunno:Anyone feel like telling me it is?