I've a quite simple mission.
A sniper mission ,where you have to eliminate two targets who will be at a meeting.
and extract.
But as you can see, the mission is so simple and the design is a common sniper mission design, i think not many testers will test it.
Lazyness
I think i don't have it, I'm not that kind of guy when it comes to mission editing in arma/ofp or arma 2.
(Well, i spent about two hours tweaking to get a better fire in a script i am doing for Darden, and searching through
ArmA 2's Ca/Data folder and testing things also take up about an hour from that.)
That's why i'm too slow in mission editing...
(I sometimes gone too far!!! for example, take a look at my fire script example mission, you'll find it filled with alot of action menu entries as well as other stuffs,just like a normal mission)
Okay, i stop here before further explaining personel preferences or behaviour.
As i have many projects in the list (fire and smoke script for ArmA 2,fire script for Ofp,snow script for Ofp,First Strike,Unfortunate Trip(arma 2),Accidental Spy and a few more) ,
I think i should think about it later.
Regards,
Haroon1992