Could you please post the code you use to add the Resistance RPK gunner?
It's just that if you add an RPK gunner to the Resistance, I, and anyone coming along later, will know how you defined him.
What config name you give him (SoldierGRPK presumably),
if he's derived from SoldierGB or SoldierGMG (affects his in-game name),
what his loadout is - eg. do you add binoculars or smoke grenades?
if you affect his accuracy or cost in some way,
if you tinker with his threat levels (so that he shoots at choppers).
I will keep my config the way it is...
I respect that; I just trying to find out what way is that