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Offline Supergrunt

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radio menu's
« on: 01 Sep 2008, 13:37:56 »
hi there  i tried searching but found almost nothing that i understand so now its time to ask


i am trying to create a radio menu using the radio menu in arma


alpha (0-0-1) = call support (the arty scripts are already set up to use radio alpha bravo charlie delta etc.)
            |
            -----> 1 call 105 arty
            -----> 2 call smoke arty
            -----> 3  call airsupport  (using mando support console) (trigger also already set up)
            -----> 4  etc. etc.
            -----> 0 exit menu

bravo (0-0-2) = call HQ
            |
             ----> 1 give intel to HQ
             ----> 2 more options
             ----> 3 more options           
             ----> 0 exit menu

charlie (0-0-3) =  etc. etc. etc.

i think you get the point by now .... i know how to use the normal radio triggers but i cant get the menu figured out

i do not need to know how to call the radio scripts etc.  just need to know how to make a menu in the menu

thanks in advance

Offline loki72

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Re: radio menu's
« Reply #1 on: 01 Sep 2008, 13:56:16 »
greetings,

so far as i know... arma does not allow radio 'sub' channels.. :dunno:

Offline Spooner

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Re: radio menu's
« Reply #2 on: 01 Sep 2008, 14:46:48 »
You can do it manually, by removing all the current radio options and replacing them with the appropriate sub-menu options. Then you replace those with the root menu options once one of the suboptions is selected. You'll need to do this in a script, since I don't think you can do this just using the editor triggers. Cumbersome, but doable.
[Arma 2] CBA: Community Base Addons
[Arma 1] SPON Core (including links to my other scripts)

Offline Supergrunt

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Re: radio menu's
« Reply #3 on: 04 Sep 2008, 11:37:24 »
ok thanks for the info  i will see how i can solve the problem somehow

Offline bedges

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Re: radio menu's
« Reply #4 on: 04 Sep 2008, 11:45:42 »
A more user-friendly way to achieve this is to use dialogs. More complicated to set up - although there are tools to help - but much easier for the player to use.

Offline Supergrunt

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Re: radio menu's
« Reply #5 on: 04 Sep 2008, 16:41:03 »
dialog was indeed the option i was going to look at  although i have no idea as how to create them


Offline loki72

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Re: radio menu's
« Reply #6 on: 04 Sep 2008, 18:54:24 »
greetings,

here is a good place to start:

OFP Dialog Maker

Offline Supergrunt

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Re: radio menu's
« Reply #7 on: 05 Sep 2008, 02:44:07 »
thanks will try it out  :)