Hi: I am using a script to spawn enemy units by a triger on the map. Everything spawns fine where I want them to. My problem is I can not get the driver, gunner, and commander to get in the T72. Here is the script I am using if anyone can tell me what to type different than I am and have already tried. What I have now is the closest I have come with out getting an error when I go into the triger area.
_firstGroup = createGroup East;
"SoldierEMG" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Corporal"]
"SoldierEMG" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Corporal"]
"SoldierEMG" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Corporal"]
"SoldierEAT" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Corporal"]
"SoldierEAT" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Corporal"]
"SoldierEAT" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Corporal"]
"SoldierESniper" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Corporal"]
"SoldierEMedic" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Lieutenant"]
"SquadLeaderE" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Major"]
"TeamLeaderE" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Sergeant"]
"SoldierE" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "private"]
"SoldierE" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "private"]
"SoldierE" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "private"]
"SoldierE" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "private"]
"SoldierE" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "private"]
_tank = "T72" createVehicleLocal getMarkerPos "wave1"
"SoldierECrew" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Corporal"];[SoldierECrew assignAsGunner T72, SoldierECrew moveingunner T72]
"SoldierECrew" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Corporal"];[SoldierECrew assignAsCommander T72, SoldierECrew moveinCommander T72]
"SoldierECrew" createUnit [getmarkerpos "wave1", _firstGroup, "", 1.0, "Corporal"];[SoldierECrew assignAsDriver T72, SoldierECrew moveinDriver T72]
_firstGroup addWaypoint [getMarkerPos "wave1x", 0];
_firstGroup setspeedmode "full";
As I said the T72 and the 3 crewmen spawn fine with the rest of the group, but the crewmen just run to the given waypoint with the rest of the group, they will not get in the tank. I have tried writing this COUNTLESS ways to no avail. Can anyone help me? Thanx, Robert.