Cool, I actually wanted to use shift for turbo, but oh well... I changed my script so its called like so:
This is for the Sports Car in Resistance :-)
init="[this,195,0.85,115,35,7.25] exec ""Scripts\Cars\TurboScript.sqs""";
The Car
195 Top speed that can be achieved with turbo
0.85 How much oomphf the turbo gives
115 Speed cut... when you are under this and you apply the brakes the turbo disengages
35 Turbo cut on.. this is the minimum speed you must be at for the turbo to kick in :-)
7.25 Speed cut - if you are above the 115mph speed cut speed then you have to slow down this much in about a second for the turbo to cut off (so taking turns doesnt kill it)
Also , let me tell you it is a LOT of fun driving the skoda when it is fast as heck lol....
class Item24
{
position[]={8064.514648,11.919685,5345.984375};
id=38;
side="EMPTY";
vehicle="Skoda";
skill=0.600000;
init="[this,135,0.35,75,35,3.25] exec ""Scripts\Cars\TurboScript.sqs""";
};
class Item25
{
position[]={8085.270996,11.919449,5345.972656};
id=39;
side="EMPTY";
vehicle="RapidY";
skill=0.600000;
init="[this,145,0.35,85,35,5.25] exec ""Scripts\Cars\TurboScript.sqs""";
};
class Item26
{
position[]={8088.960449,11.919472,5345.973633};
id=40;
side="EMPTY";
vehicle="RapidY";
skill=0.600000;
init="[this,170,0.55,100,35,6.25] exec ""Scripts\Cars\TurboScript.sqs""";
};
class Item27
{
position[]={8068.575684,11.919685,5345.984375};
id=41;
side="EMPTY";
vehicle="Skoda";
skill=0.600000;
init="[this,160,0.48,95,35,3.25] exec ""Scripts\Cars\TurboScript.sqs""";
};
class Item28
{
position[]={8072.634766,11.919685,5345.984375};
id=42;
side="EMPTY";
vehicle="Skoda";
skill=0.600000;
init="[this,180,0.74,110,35,3.25] exec ""Scripts\Cars\TurboScript.sqs""";
};
class Item29
{
position[]={8092.651855,11.919479,5345.974121};
id=43;
side="EMPTY";
vehicle="RapidY";
skill=0.600000;
init="[this,195,0.85,115,35,7.25] exec ""Scripts\Cars\TurboScript.sqs""";
};